You begin in the front hall of Aunt Eloise's house.
Look at the small table below the mirror to gain a
close-up view. Examine the letter from Eloise. She
says that she has closed the library early, and has
left the key in the safe. Exit the views.
Examine the right hand drawer of the small table.
Take the phone card (items that are picked up will
automatically go into inventory). Close the drawer
and exit the view.
Turn to the left and go in the living room.
Turn to the left of the second couch and examine
the stack of books on the marble-topped stool.
Click on the books. One of the books open to reveal
pictures and descriptions of assorted flowers.
Notice that the beginning of each word has a letter
highlighted, spelling ‘MITCH.’
Continue panning left around the room to the large
cabinet. Select a book from the shelf on the right.
Aunt Eloise has hidden a key and her passport in a
hollowed out book. Take the key into inventory and
exit the views.
Turn left and examine the end table topped with a lamp.
Open the drawer. Take the television remote. Examine the
letter. It is an invitation to a 25th sorority reunion.
Make note of the symbols on the top of the letter
(sigma, phi, kappa, delta).
Close the drawer and exit the views. Turn to the right.
Use the key found in the book to open the locked chest.
It springs open to reveal linens and a small assortment
of articles on the right side of the box. Take the
quarter. Close the chest. Exit the view and the room.
Turn to the left. Examine the tapestry. Click on
it to slide it across to reveal a safe. Examine
the safe combination keypad. Enter the Greek letters
according to the four symbols printed on the sorority
When the safe is open, take the silver key hanging on
a hook on the safe door. Examine the flower box.
Continue on until you reach the hints for the puzzles
When examining the Menu or the Jukebox, be sure to
note the highlighted letters and note what they spell.
Boiler Room Lever Puzzle:
After cutting the chain off within the bolt cutters,
click on the left lever twice, click on the right lever,
and then once more on the left lever and the steam will
escape in a rush, averting the danger.
Whenever you find a phone number in the game, try calling it. For example,
the number in the "Save The Manatees" book in the library, the torn note
for the pharmacy in the school halls, Tony's pizza by the phones, the judo
club near the gym, the detective's number in Jake's locker (the newspaper)
, the number on the matchbook in the boiler room (after you
are locked in), and Maxine's Diner number on the same matchbook and containers
(after locked in).
Try calling one of the following numbers for some funny responses:
The number on Eloise's card (555-1204)
The police tip line from the article in Jake's locker (555-4855).
The drug store (555-3784)
Tony's pizza (number on sign by phone).
The Judo club (555-5836).
The Save The Manaties Club (number in book at library)
Maxine's Diner (number on matchbook in boiler room after sabotage).
On almost every bulletin board in the school are pieces of paper stuck with
pushpins that have messages that do not make any sense. Take a real mirror
and hold it up to the paper displayed on screen. Also, in the library there
are some books and charts with secret codes.
One is "Don't run Nancy" and another is "The bolt cutter you must take!".