While in Sigil I found a neat money trick that will get you 50-75
copper each time. You go south of the Mortuary and go to the
Smoldering Corpse Bar. In there, go right and talk to a Dustman.
She is actually a fake. If you answer her in this order:
answers 1, 1, 1 and then 1 or 2 depending if you want 50 copper
or 75 and then finishing the conversation. I found out you could
do this as many times as you want. You may need to start a quest
given to you by a Dustman at their bar west of the Mortuary first
regarding a fake Dustman.
You must be a sensate for this code. In the private sensorium
activate the green stone where you talk to Ravel (make sure
youve already talked to her once) then activate it again and
answer in this order 1,1,1,2,1,1,1,1,2,1 for 6000 xp repeat
Get good spells for free early in the game:
Go to the inn (Dorm) at the Sensate place in the clerks
ward. Save your game and try to steal from the lady who
gives you a room until you get a key. Go into the eastern
room and search the cabinets on the north wall.
There are also several charms that may come in handy
later in the game.
Becoming a Godsman and getting the best axe:
Talk to the Auctioneer outside the market in the lower
ward. Perform the tasks he will ask you to do. The second
task will be to deliver a message to a Godsman, therefore
granting you passage to the northern gate (in the lower ward).
You will eventually meet a man in a room surrounded by other
people. Ask him about becoming a Godsman. He will tell you to
forge a weapon in the foundry, the first room you saw when you
entered the place. Get the items you need from the clerk in the
southwest part of the room. Ask Thildin, the muscular man, for
some ore. Then, find the only empty barrel and make the weapon
of your choice. Report back to the man that told you how to
forge the weapon. Next, there will be a murder. You only need
to know where the people are -- you already know where Thildon
is; the man whose name starts with "S" is in the same room as
man that told you how to forge the weapon, and the other is on
the balcony just above him. Talk to Thildon one more time and
report back to the man that told you how to forge the weapon.
Just convince the man in the locked quarters to live. Be nice
to him. You now are a Godsman and have access to the best axe
in the game for 5000 GP.
If you are stuck, need an extra boost of strength, dexterity,
constitution or other attribute, or want something but do not
know how to get it, see Fell the tattoo man.
Experience in Sensate Emporium:
In the Sensate emporium (the private sensory stones), keep
going to Ravel's stone and nodding until you have to speak.
You will gain 6000 experience points every time. Then, just
end the experience.
It may be a good idea to save your game before talking to
important NPCs. Sometimes the outcome can be more dangerous
or important to your adventure than many combat situations,
so you may want to take a second shot if you don't like the
Don't forget your journal. Sometimes there are clues that
can help you out if you're stuck. Or you can always try
asking one of your party members to point you in the right
This is a role-playing game, so combat is important.
But don't be surprised if, in certain situations, avoiding
combat has a bigger payoff.
You can toggle through available formations by holding down
the ALT key.
Just as in Baldur's Gate, you can guard an area by selecting
the shield icon, then dragging it out into a circle. Doing
this prevents your characters from chasing an enemy off the
Just because a weapon is available to you doesn't necessarily
mean that you should place it in your inventory. If you haven't
found a corresponding weapons tutor to learn how to use the
weapon, it will carry penalties with it.
This will show how to modify any of your character's stats.
It's actually pretty simple.
1. Write down the stats for the specific character you want
to edit (probably start with the Nameless One but it will
work on any person in your party) in this order: STR, %STR,
INT, WIS, DEX, CON, CHAR. Example: 18 30 15 15 17 12 9.
2. Once you have written them down, convert each one into HEX.
You can use windows calculator in scientific mode to do this.
Enter the value in to the calculator and click the Hex radio
button to see the value in hex. Here are the above values in
hex: 12 1E 0F 0F 11 0C 09.
3. Once you have them converted, using your hex editor search
for the above numbers in the torment.gam file*. Enter in the
search like so (no spaces): 121E0F0F110C09.
4. Once you have found these values you can change them as you
like. You can use the your windows calculator the calculate the
stats you want to hex and replace them as you like.
*The Torment.gam file is located ine the save directory off of
your main torment folder.