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Cheat > A B C D E F G H I J K L M N O P Q R S T U V W X Y Z    0-9

Cheats of Splinter Cell

Splinter Cell Cheats

Splinter Cell

Update by: zeeshan amin
Update by:Paperfeed
Submitted by: conner54

Press [F2] to open the console when playing then type:

Result Code
Full health - health
Invisibility - invisible 1
Disable invisibility - invisible 0
Full ammunition - ammo
Flight mode - fly
No clipping mode - ghost
gameplay after ghost Fly / Etc - walk
Freeze enemies - playersonly
No enemies - killpawns

Submitted by: Jose Correia

summon echeloningredient.ef2000 Gives F2000
summon echeloningredient.eAmmoF2000 Gives Ammo for F2000
summon echeloningredient.eRingAirfoilRound Gives Ring Airfoil Projectile
summon echeloningredient.eStickyShocker Gives Sticky Shocker
summon echeloningredient.eSmokeGrenade Gives Smoke Grenade
summon echeloningredient.eStickyCamera Gives Sticky Camera
summon echeloningredient.eDiversionCamera Gives Diversion Camera
summon echeloningredient.eFn7 Gives Fn7
summon echeloningredient.eAmmoFn7 Gives Ammo for Fn7
summon echeloningredient.eLockPick Gives Lock Pick
summon echeloningredient.eLaserMic Gives Laser Mic
summon echeloningredient.eCameraJammer Gives Camera Jammer
summon echeloningredient.eOpticCable Gives Optic Cable
summon echeloningredient.eDisposablePick Gives Disposable Lock Pick
summon echeloningredient.eWallMine Gives Wall Mine
summon echeloningredient.eChemFlare Gives Chemical Flare
summon echeloningredient.eFlare Gives Emergency Flares
summon echeloningredient.eFragGrenade Gives Frag Grenade
summon echeloningredient.eMedKit Gives Medical Kit
0_0_2_Training Opens Training Map
1_1_0Tbilisi Opens Police Station
1_2_1DefenseMinistry Opens Defense Ministry Map
1_3_2CaspianOilRefinery Opens GFO Oil Rig Map
2_1_0CIA Opens CIA HQ
2_2_1_Kalinatek Opens Kalinatek Map
4_1_1ChineseEmbassy Opens Chinese Embassy Map
4_2_1_Abattoir Opens Mouke Tsoe Bo Meats Map
4_3_0ChineseEmbassy Opens Return to the Chinese Embassy Map
5_1_1_PresidentialPalacea Opens Presidential Palace Map

Keypad Codes:
Mission 1 - Police Station

Keypad #1: 091772
Keypad #2: 5929

Mission 4 - CIA HQ

Keypad #1: 7687
Keypad #2: 110598
Keypad #3: 2019
Keypad #4: 110700
Keypad #5: 0614 (if Dougherty gets through the door before you can)

Mission 5 - Kalinatek

Keypad #1: 97531
Keypad #2: 33575
Keypad #3: 1250

Mission 8 - Chinese Embassy, Part II

Keypad #1: 1436
Keypad #2: 9753
Keypad #3: 1456
Keypad #4: 1834
Keypad #5: 7921

Mission 9 - Presidential Palace

Keypad #1: 2126
Keypad #2: 70021
Keypad #3: 66768

Submitted by: anil oza
How To Get Door Code and other Information without killing a man:
just before killing a guard or man for door code or information save
your game then kill him and take information and then reload your game.
now you have door code without killing a man.

Defense Ministry: Make Irving Lambert mad:
When you go down to the car parking for the first time, your object is to
interrogate Grinko's Driver. Grab him, and after you have interrogated him
knock him out. Lambert will tell you a new objective. After he has finished
talking take out your SC pistol and shoot Grinko's driver in the head.
Then, start going back upstairs. Lambert will contact you and say, "
Fisher what was that?" and Sam will reply, "He was a bad guy".
Then Lambert will say, "Don't do that anymore, it's sloppy work

Abbatoir: Ammunition:
When you are in the room with a guard sitting at the desk that must be
interrogated, behind the
laptop is a machine gun. Near that there is a lot of 5.56mm ammunition for your SC-20K.

Abbatoir: Easy kills:
Before dropping into the freezer, while in the ceiling use your thermal goggles
and take out the three guards.

Abbatoir: Kill Grinko easily:
Equip a sticky shocker to your SC20K and shoot Grinko with it. The sticky
shocker will kill Grinko with one hit.

Kalinatek: Extra ammunition:
Once you have finished with the bomb and go to the stage room, there will
be two men. One of them has bullets for your SC-20K gun.

Nuclear Power Plant: Ammunition and frag grenades:
Once you go past the lock pick door, climb the pipe next to the door. Only
climb the first pipe, then fall from pipe to pipe until you go to the other
side of the fence on the right part of the fence. Note: If you climb the fence,
there is no way to go to the other part. You will find some pistol ammunition
and frag grenades.

You cannot be seen when hiding in dark places. Shoot the lights to make it
dark, but make sure that there are no guards around. Do not stay in the
light too long.

Disabling Wall Mines:
Slowly go up to a Wall Mine. It will flash red and green at an even pace.
To disable this, you have to press [Action] when it flashes green. If it
becomes red the instant before you press [Action], it will explode. The way
to always do this safely is to hold [Action] button when the "Disable Wall
Mine" selection appears. Then, if it is green, release the button. If it is
red on the screen, move the selection up to "Back To Game" and try again.

Escaping a room full of soldiers:
Take a sticky camera or smoke grenades and throw it near where the most guards
are located. For the sticky camera, a control bar that tells you how to make
a noise or use smoke will appear at the bottom of the screen. Throw the smoke
grenade and the smoke should knock out some guards. When the smoke appears from
the grenade(s), it is your chance to run for it .

Knock out an enemy:
To knock out an enemy without killing him, equip the sticky camera and shoot it
at his head. Aim slightly above the head to compensate for gravity. After he is
down, pick up the sticky camera and use it again. You can throw bottles to knock
out guards. You must aim and hit them in the head.

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