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Walkthrough > A B C D E F G H I J K L M N O P Q R S T U V W X Y Z    0-9

Walkthroughs of Police Quest 2


Police Quest 2 Walkthroughs


Police Quest 2

The adventure begins when you, detective Sonny Bonds,
are getting to work at Lytton Police Station. First,
yuo have to GET KEYS from ignition. Now OPEN COMPARTMENT
and GET LPD BUSINESS CARD. You will need it later. Ok,
in order to leave a car press F4. Go to the Police
Station and UNLOCK DOOR. As you are homicide officer,
go to the Homicide Office. SIT on a spare stool and LOOK
BASKET. There you discover subpoena. UNLOCK DRAWER, GET
LETTER and READ LETTER. GET WALLET (you can OPEN WALLET
if you like to see what`s inside). C`ause drawer is now
empty you will CLOSE DRAWER. STAND and look around.
There is one quite interesting paper on captain Hall`s
desk, so go near it and LOOK PAPERS. You can see some
words - write them down, they are passwords to computer
data bank. LOOK BULLETIN BOARDS near window and you will
see that your shooting scores ain`t too good. Don`t worry,
you fix that pretty soon. USE COMPUTER and TURN COMPUTER ON.
You can use it as a primitive dos based system - commands
like DIR and CD are available.Feel free to dig around in
data banks, but be sure to scan following topics :
Personnel\Pratt_Lloyd and Personnel\Haines_Calvin.
When you`ve had your fill of this computer type QUIT to
end computer session. Go to the Narcotics office and SPEAK
TO LLOYD PRATT.

He has a drug-problem. ASK ABOUT DRUGS and you have saved
Pratt from his drug problem. Good work ! You must be
thinking by now "what about that shooting stuff ?". Be
patient, we are coming to it. First you have to get some
equipment. Go to the Locker room. In order to get your
locker code LOOK BACK OF THE LPD CARD. Now find your
locker and OPEN LOCKER. GET YOUR GUN from locker.
You must`nt forget ammo, so TAKE AMMO CLIPS and TAKE
HANDCUFFS. CLOSE LOCKER. What are you waiting for, let`s
go to the shooting range ! GIVE GUN TO WEAPON OFFICER for
quick trigger check. GET EAR PROTECTORS from Mills and go
to the free booth.

This seems to be a good time to give some tips about
weapon usage.
F6 - load gun
F8 - Draw / Holster gun
F10 - Shoot

To leave a booth, simply type LEAVE RANGE. When in booth,
you have to operate buttons, change targets, and do some
other things. Before doing anything else, (this will not
apply to shooting, of course), holster your weapon. Ok,
let`s get on with shooting. USE EAR PROTECTORS to pervent
permanent damage to your hearing system. Now load your gun
with F6 and draw it with F8. Get a good aim and shoot.
Only one shot at a time will suffice. Lower gun and PRESS
VIEW BUTTON. LOOK TARGET. You will see that gun ain`t
properly sighted. ADJUST SIGHT. There is two screws -
elevation and windage. Adjust them (with arrow keys)
and CHANGE TARGET. PRESS BACK BUTTON and shoot again.
Repeat this, until you got gun properly sigted. If you
should run out of ammo, go see Mills and GET AMMO. Don`t
forget to USE EAR PROTECTORS when you re-enter to the
booth. When you`re all done, exhaust current ammo clip
into target.

Go back to the Mills and GIVE EAR PROTECTORS to him.
You also should GET AMMO - you newer know, when you may
need some. Go again to Homicide office, where captain
Hall announces that Jessie Bains has escaped and assigns
you to this case. OPEN CABINET and GET BAINS FILE. You
notice that there is two photos of him, so GET MUG SHOT.
CLOSE FILE and CLOSE CABINET. TAKE CAR KEYS from rack near
the window. Go to the hall and right behind a counter.
OPEN THE BIN and TAKE FIELD KIT.

CLOSE BIN. Now is time to hit the streets ! On the parking
lot you find blue sedan. OPEN TRUNK and PUT KIT IN TRUNK.
CLOSE TRUNK. UNLOCK CAR DOOR and go in car. Keith will
follow shortly. DRIVE TO JAIL There you see some little
lockers. OPEN LOCKER, PUT GUN IN LOCKER and CLOSE LOCKER.
PRESS BUZZER. When jailer answers, SHOW ID and walk straight
in. GET PATE FILE to see about kidnapped jailer. CLOSE FILE.
GET BAINS FILE. IN the Bains file is up-to-date photo of
Jessie Bains. GET MUG SHOT. CLOSE FILE. ASK ABOUT ESCAPE
and go to the next room. Witness Saxton appears and asks,
if you will help him out. Answer him as you like, he won`t
take you seriously anyway. ASK ABOUT ESCAPE to get more
information. Leave jail, OPEN LOCKER and GET GUN. Sit in
car and Keith will ran for it. RADIO your findings and
DRIVE TO STATION. Before you reach station, radio will
interrupt and say, that jailers car has been found. DRIVE
TO OAK TREE MALL to check things out. OPEN TRUNK and GET
FIELD KIT. Jailer`s car is a blue one. OPEN CAR DOOR.
OPEN CLOVE BOX.

GET HOLSTER,LOOK BULLETS and LOOK REGISTRATION. LEAVE
CAR. Big Lady will come up. ASK ABOUT CAR to get a
description of a stolen car. PUT KIT IN TRUNK, CLOSE
TRUNK and jump in a sedan. RADIO information about gun
and a car description. DRIVE TO STATION. And again you`ll
be interrupted by car radio. DRIVE TO COTTON COVE. Keith
will stake about jogger`s sex and you can accept or reject.
Go to the girl and SPEAK WITH GIRL. ASK ABOUT BLOOD. Well,
we have to check that bloody thing out, so draw a gun and
strode to the left. When Bains arrives, just shoot him.
You missed him ??? Don`t worry he runs away. Stay far from
the street or you `ll be dead as a rock. Find a trash can
and MOVE TRASH, GET CLOTHES and READ NAMETAG. Walk around
and LOOK DOWN until you find blood. Go back to your car,
OPEN TRUNK and GET FIELD KIT. Walk to the blood. USE EYE
DROPPER ON BLOOD and USE PLASTER. Now you can relax and
wait for diving team to arrive. Ask officer Moore to FIND
BODY. He will demand your diver certificate. In order to
get that SEARCH YOUR WALLET. He (officer Moore) will ask
you to get what equipment you need. GET WET SUIT, GET
WEIGHT BELT, GET VEST, TAKE SCUBA MASK, GRAB FINS. Now
you should GET TANK 1, CHECK AIR and PUT TANK BACK. Keep
on it with various tank numbers `till you get one with
most air. LEAVE. Under water swim above any interesting
object and LOOK DOWN. Watch out for golden thing (GET GOLD)
and light reflecting object (GET OBJECT). When you`ve had
quite enough of swimming just SURFACE. Follow Moore to body
and express your emotions (YES or NO). USE CAMERA to get
scene documented. Back to the car you go, OPEN TRUNK, PUT
KIT IN TRUNK, CLOSE TRUNK and hit the road. RADIO new findings.

DRIVE TO STATION.

And yes, it happens again. Bloody dispatch tells you to go
to the Lytton Airport. DRIVE TO AIRPORT. OPEN TRUNK, GET
FIELD KIT. LOOK CAR until you find a car, that match the
stolen car. OPEN CAR DOOR. Use powder to take a fingerprint
from rear view mirror. LEAVE CAR. Go to the airport. PRESS
BUTTON to cross street safely. One flashy girl will offer
flowers. BUY ROSE or BUY PLANT, whatever you like. Go to the
men`s room. OPEN STALL and get in. LOOK TOILET and OPEN
TOILET. LOOK TOILET. LEAVE. Repeat this on every stall
until you find something interesting. TAKE REVOLVER and
LEAVE. SHOW ID and SHOW PHOTO to everybody and find a
person who recognizes it. GET PASSENGER LIST from ticket
agent. Don`t get too exited about that houston business `
cause this is only a camouflage. Go to the "Siva" car rental
agency. No, not to the "Top Hat", "Siva" is situated behind
to the corner. SHOW ID and SHOW PHOTO. GET LIST to get car
description. Now you can get back to the car and don`t
forgett to PRESS BUTTON. PUT KIT IN TRUNK, CLOSE TRUNK and
enter car. RADIO GUN and RADIO CAR. DRIVE TO STATION. And at
last you arrive there. OPEN DOOR. Go to the Big John and BOOK
EVIDENCE. At last you can relax. Go to the Homicide office
and SIT to your chair. LOOK BASKET to discover a note. USE
PHONE and dial 0 for a information service. Specify LYTTON
and MARIE WILKANS to get Marie`s number. Dial her up and say
HELLO. When she calls you to date say YES and hang up. STAND
UP and go to your personal car. DRIVE TO ARNIE. SIT and relax.
SPEAK TO MARIE. Waiter will come and offer some food. Order
LOBSTER or something. GIVE FLOWER TO MARIE. When food arrives
just EAT FOOD. Now comes the fun part. KISS MARIE several
times and everything will be ok ...

The Very Next Day

You are back from Marie`s and ready for a good day`s job.
GRAB KEYS and leave a car. Straight to the station and
OPEN DOOR. Go to your favorite Homicide office. GET UNMARKED
KEYS and walk to the blue sedan. UNLOCK CAR DOOR and jump in.
DRIVE TO WAREHOUSE to investigate the victim. Keith finds a
safe hole as always, but you have to do the dirty work. OPEN
TRUNK, GET FIELD KIT. Wander to the green car. USE EYE
DROPPER ON BLOOD. Collect your guts and LOOK TRUNK. LOOK
FACE for positive identification, GET ENVELOPE CORNER.
LOOK ENVELOPE CORNER. LEAVE. When coroner arrives ask him
to REMOVE BODY. After some action sequences LOOK (again)
TRUNK. GET NOTE from an old friend and LEAVE. Assure Mario
with firm YES, PUT FIELD KIT IN TRUNK and CLOSE TRUNK. Go
inside of your sedan. DRIVE TO 753 THIRD STREET - it happens
to be a rather nice inn.

SHOW PHOTO TO MAN and SHOW ID. Land in car but don`t drive.
USE RADIO instead. CALL BACKUPS `cause Bains might be very
dangerous. Jump out, GET WARRANT and SHOW WARRAND TO MAN
(select right man). GET ROOM KEY. SPEAK TO CHUCK (backup
team leader) and save the game. Position yourself smartly
and USE DOOR KEY. Wait `till the gas pours out and boldly
enter to room. OPEN DRAWER, GET ENVELOPE and READ LETTER.
LOOK UNDER BED and GRAB LIPSTICK - oh no, this rat may be
fooling around with Marie ! Go to the bathroom LOOK SINK,
GET BUSINESS CARD and READ CARD. Write down Colby`s phone
number. That`s all there is to do so travel back to your
car and move on. DRIVE TO MARIE to sort things out.
GET NOTE FROM DOOR and READ NOTE. Isn`t that a relief !

UNLOCK DOOR, LOOK ASHTRAY, GET PAPER. LOOK NOTE (Closely).
Speed back to your car. DRIVE TO STATION. OPEN DOOR and
strode to the Homicide office. Captain Hall will interrogate
you. GIVE CARD to Hall.

Go and BOOK EVIDENCE, don`t count on him. Afterwards go see
Burglary dudes. ASK ABOUT SHOTGUN. While you`re visiting old
friends go to the narcotics, too. OPEN CABINET and LOOK COLBY
FILE. Wow ! Now you have Colby`s exact coordinates.
CLOSE FILE, CLOSE DRAWER. Move to the Homicide office and
SIT again. LOOK BASKET. USE PHONE. Call to Colby, using
number you found on Colby`s business card. Say HELLO and
WARN COLBY. When he hangs up STAND and go to the shooting
range. Resight your gun to be sure. DRIVE TO AIRPORT PRESS
BUTTON and cross the street. BUY TICKET TO STEELTON. Keith
makes some phonecalls and you can again BUY TICKET TO STEELTON.
USE PHONE, dial 0 and ask about STEELTON and POLICE.
Dial them up. Say HELLO and WARN COLBY. Hang up. Head to
the left and up the elevator. If you want to have some fun,
SPEAK TO GIRL. Go to the guard (do not enter the gate). SHOW
ID. If you`re interested in some sales pitch TALK LARRY several
times. Walk to the plane. Goodbye Lytton ! In plane find your
seat, SIT and FASTEN SEATBELT.

As the plain levels off stewardess offers some drinks.
Have COFFEE or something else but i would`nt recommend
drinking stuff with alcohol right now. UNFASTEN SEATBELT.
Sit back and relax until few orientals will come along.
Load your gun and wait. Soon stewardess will faint under
nervous pressure. Now is your chance ! Shoot all hijackers.
SEARCH MASKED MAN TURBAN and SEARCH MASKED MAN POCKETS. Go
to the bathroom and OPEN PAPER DISPENSER. You have discovered
something ! In order to disarm it READ BOMB INSTRUCTIONS.
All you`ll have to do is to cut & connect wires in reverse
order. Don`t pay any attention to battery and timer stuff.
After blowing yourself several times to the Kingdom Come
you`ll be able to disarm bomb. LEAVE. Go back to fellow
passengers. Now the game will take over so watch cool ride
to the Steelton Police. GET RADIOS from table and drive to
the park.

Keith parts as always. Walk around until one punk will bother
you. USE RADIO. READ MIRANDA RIGHTS. SPEAK MUGGER. When Keith
takes him away find a manhole cover. OPEN COVER. CLIMB IN.
Head to the east and if you move sufficently fast you can
ever survive methane gas pocket. Wander by yourself and seek
out a cabinet. OPEN CABINET. GET MASK. Now you don`t have to
afraid gas pockets, just PUT ON MASK if you should stumble
into one. Find inviting door and walk through it. At last
you have found your darling Marie ! CALM MARIE or she will
get you into trouble. UNTIE MARIE. After some reunion stuff
you hear somebody coming. Rip out your gun and take cover.
When Bains closes in shoot him several times. Relax and watch
the endings.


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