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Walkthrough > A B C D E F G H I J K L M N O P Q R S T U V W X Y Z    0-9

Walkthroughs of The Godfather strategy guide


The Godfather strategy guide Walkthroughs


The Godfather strategy guide

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The Godfather Strategy Guide

Copyright: ilikemuffins000 2006
E-mail: girwehoohoo05@hotmail.com
If you have any questions about this guide please e-mail me and I'll be happy
to answer them.
IMPORTANT!!! IF YOU ARE PLAYING THIS GAME ON THE XBOX 360, PLEASE DO NOT USE
THIS GUIDE. THERE IS A SPECIAL GUIDE ON GAMEFAQS.COM THAT IS FOR THE XBOX 360
VERSION.
-------------------------------------------------------------------------------
Table of Contents

1. Introduction.........................................................[INTRO]
2. Copyright and Legal Stuff............................................[CO&LS]
3. Version History......................................................[VERSH]
4. Controls.............................................................[CONTR]
5. Weapons..............................................................[WEAPO]
6. Walkthrough..........................................................[WALKT]
6.01 Mission 0.........................................................[MIS00]
6.02 Ceremony 1........................................................[CER01]
6.03 Mission 1.........................................................[MIS01]
6.04 Mission 2.........................................................[MIS02]
6.05 Mission 3.........................................................[MIS03]
6.06 Free Roam 1.......................................................[FRR01]
6.07 Mission 4.........................................................[MIS04]
6.08 Mission 5.........................................................[MIS05]
6.09 Mission 6.........................................................[MIS06]
6.10 Hit 1.............................................................[HIT01]
6.11 Hit 2.............................................................[HIT02]
6.12 Hit 3.............................................................[HIT03]
6.13 Hit 4.............................................................[HIT04]
6.14 Hit 5.............................................................[HIT05]
6.15 Mission 7.........................................................[MIS07]
6.16 Mission 8.........................................................[MIS08]
6.17 Mission 9.........................................................[MIS09]
6.18 Ceremony 2 .......................................................[CER02]
6.19 Free Roam 2.......................................................[FRR02]
6.20 Mission 10........................................................[MIS10]
6.21 Mission 11........................................................[MIS11]
6.22 Hit 6.............................................................[HIT06]
6.23 Hit 7.............................................................[HIT07]
6.24 Hit 8.............................................................[HIT08]
6.25 Mission 12........................................................[MIS12]
6.26 Mission 13........................................................[MIS13]
6.27 Mission 14........................................................[MIS14]
6.28 Ceremony 3........................................................[CER03]
6.29 Free Roam 3.......................................................[FRR03]
6.30 Mission 15........................................................[MIS15]
6.31 Mission 16........................................................[MIS16]
6.32 Mission 17........................................................[MIS17]
6.33 Hit 9.............................................................[HIT09]
6.34 Hit 10............................................................[HIT10]
6.35 Hit 11............................................................[HIT11]
6.36 Mission 18........................................................[MIS18]
6.37 Mission 19........................................................[MIS19]
6.38 Hit 12............................................................[HIT12]
6.39 Hit 13............................................................[HIT13]
6.40 Ceremony 4........................................................[CER04]
6.41 Free Roam 4.......................................................[FRR04]
6.42 Hit 14............................................................[HIT14]
6.43 Hit 15............................................................[HIT15]
6.44 Hit 16............................................................[HIT16]
6.45 Hit 17............................................................[HIT17]
6.46 Hit 18............................................................[HIT18]
6.47 Mission 20........................................................[MIS20]
6.48 Hit 19............................................................[HIT19]
6.49 Hit 20............................................................[HIT20]
6.50 Mission 21........................................................[MIS21]
6.51 Mission 22........................................................[MIS22]
6.52 Mission 23........................................................[MIS23]
6.53 Ceremony 5........................................................[CER05]
6.54 Free Roam 5.......................................................[FRR05]
6.55 Mission 24........................................................[MIS24]
7. Fight Clubs..........................................................[FIGHT]
7.1 Little Italy.......................................................[LILIT]
7.2 Brooklyn...........................................................[BROOK]
7.3 New Jersey.........................................................[NJERS]
7.4 Hell's Kitchen.....................................................[HELLS]
7.5 Midtown............................................................[MIDTO]
8. Secrets and Unlocks..................................................[SE&UN]
9. Skills...............................................................[SKILL]
10. Clothing............................................................[CLOTH]
11. Donations...........................................................[DONAT}
12. Closing.............................................................[CLOSE]

-------------------------------------------------------------------------------
1. Introduction [INTRO]
-------------------------------------------------------------------------------
Hello, hello, hello! Thanks for choosing this walkthrough to be your wondrous
guide into the world of The Godfather.

Now this guide follows a simple procedure. It does not list missions then
safes then film reels then businesses etc. It lists them according to the
order when you should be able to take them on (I won't have you take on the
Cuneo compound right after the second mission).

Now, onto the guide (well first, the legal crap).

-------------------------------------------------------------------------------
2. Copyright and Legal Stuff [CO&LS]
-------------------------------------------------------------------------------
The only websites that have permission to publish this guide are:

www.gamefaqs.com
www.gamespot.com
www.supercheats.com
www.1up.com
www.neoseeker.com
www.cheatchannel.com
www.cheatbook.de
www.cheatbook.de/lxb2006.htm
www.mycheats.com
www.gamesover.com
www.achieve360points.com
www.honestgamers.com
www.cheatcc.com
If you see this guide on any other site than the ones listed above please
contact me at my e-mail listed at the beginning of the guide.

-------------------------------------------------------------------------------
3. Version History [VERSH]
-------------------------------------------------------------------------------
1.0 08/20/06 Created Table of Contents. Wrote Copyright and Legal Stuff and
did all the controls. Touched up on some weapons.
1.1 08/21/06 Finished weapons. Did Mission 0 through Mission 3 and did almost
half of Free Roam 1.
1.2 08/22/06 Did some businesses and rackets on medium difficulty.
1.3 08/23/06 Finished businesses and rackets then moved on further into Free
Roam 1.
2.0 08/24/06 Finished Free Roam 1. Started on Mission 4.
2.1 08/25/06 Continued on and got through all the Contract Hits in the first
part of the game.
2.2 08/26/06 Did one-third of Free Roam 2.
2.3 08/27/06 Finished Free Roam 2.
2.4 08/30/06 Did Ceremony 2 all the way through 1/5 of Free Roam 3.
2.5 09/01/06 Completed Free Roam 3.
3.0 09/04/06 Did Ceremony 3 through half of Hit 11.
3.1 09/10/06 Did Hit 11 through beginning of Free Roam 4.
3.2 09/16/06 Did some of Free Roam 4.
3.3 09/17/06 Did some of Free Roam 4 (Businesses and Rackets).
3.4 09/19/06 Rearranged the T.O.B. and added a "BURGLARIES/ROBBERIES" section
to the first two Free Roams.
3.5 09/22/06 Added "Donations" section to the T.O.B. Finished "BUSINESSES AND
RACKETS" portion of Free Roam 4 and did all the way through 1/3 of the
"WAREHOUSES AND TRANSPORT HUBS" section of Free Roam 4.
4.0 09/23/06 Finished Free Roam 4 (w00t!) and continued through Hit 15.
4.1 09/24/06 Did Hit 16 through almost the end of the Walkthrough and added
Mission 24 to the T.O.B.
4.2 09/25/06 Touched up on some of Free Roam 5.
4.3 09/27/06 Added some businesses and rackets to Free Roam 5.
4.4 10/01/06 Completed Free Roam 5 (YES!!!).
5.0 10/08/06 FINISHED THE GUIDE!!!
5.1 10/11/06 Made some tweeks and finishing touches from beginnning to
"Boolie's Bakery" in Free Roam 1.
5.2 10/13/06 Added some line breaks to the beginnning of sections.
5.3 10/15/06 Made some final (kinda) tweeks and changes.
5.4 10/18/06 Added a Fight Clubs Section.
5.5 10/20/06 Added a website to Co&Ls.
5.6 01/09/07 Added a website to Co&Ls.
Final 01/21/06 Added a website to Co&lS and added intro message.
-------------------------------------------------------------------------------
4. Controls [CONTR]
-------------------------------------------------------------------------------
These controls are the most comfortable to use. There are other buttons to do
the same thing (i.e. Target Lock is L CTRL as well as right mouse button).
You can also change the controls by clicking on the control and typing in the
new button/mouse click.
On Foot
Walk Left - Either left button or A
Walk Right - Either right button or D
Walk Forward - Either up button or W
Walk Back - Either down button or S
Draw/Reload Weapon - R
Hide Weapon - H
Prev Weapon - [
Next Weapon - ]
Talk/Get in Car - Space
Block- Caps
Crouch - C
Target Lock - Right mouse button
Toggle Free Aim/Hold - L ALT
Plant Bomb - P
Execute - V
Pause Menu - ESC
Objectives - N
Sprint - L SHIFT

Fighting
Hold - Left mouse button
Left Punch - Q
Right Punch - E
Hard Left - L SHIFT + Q
Hard Right - L SHIFT + E
Move Left - Left mouse button + A
Move Right - Left mouse button + D
Move Forward/Punch in Stomach - Left mouse button + W
Move Backward - Left mouse button + S
Slam - W/A/D
Throw - Hold left mouse button. Swing mouse to the left/right. As you are
swinging let go.
Bring Back to Feet - S
ON KNEES
Left Punch - Q
Right Punch - E
Left Knee - L SHIFT + Q
Right Knee - L SHIFT + E

Weapon Slots
Snub Nose - 1
Pistol - 2
Magnum - 3
Tommy gun - 4
Shotgun - 5
Melee - 6
Molotov - 7
Dynamite - 8
Time Bomb - 9
Garrote - 0

Driving
Forward - W
Left - A
Right - D
Brake - S
(Now the next three commands I switched the Horn and the Look Back buttons
from their defaults.)
Look Back - E
Reverse - E + S
Horn - Q
Handbrake - L CTRL

-------------------------------------------------------------------------------
5. Weapons [WEAPO]
-------------------------------------------------------------------------------
REVOLVER
.38 Snub Nose
The .38 snub nose is a standard police-issue sidearm. It is the quietest
firearm, but is also the weakest.

.38 Special (LVL.2)
The .38 special is and upgraded revolver with a slightly faster firing rate
than the base revolver. Your ammo has increased to 60 bullets.

Saturday Night Special (LVL.3)
The Saturday night special is a modified revolver that has the fastest firing
rate. Your ammo carry limit has increased to 80 bullets.

PISTOL
Pistol (Level 1)
The semiautomatic sidearm uses a vertical clip with an eight round capacity.
The pistol has a fast firing speed with an even faster reload.

Extended Clip Pistol (Level 2)
The modified/extended clip pistol has an upgraded clip that holds 10 rounds
and fires faster than its predecessor. The modified pistol has an ammo carry
limit of 80 rounds.

Assassin's Pistol (Level 3)
The assassin's pistol is the most advanced pistol available, with a
blistering firing rate. Its extended clip holds 14 rounds, making for very
few reloads.
The ammo carry limit is increased to 140 bullets.

MAGNUM
Magnum (Level 1)
The magnum is a hand cannon with a swing and cylinder. The magnum is the
loudest and most powerful sidearm, and it rivals the shotgun in damage dealt.

Extended Barrel Magnum (Level 2)
The modified/extended barrel magnum is upgraded to use longer bullets that
deal more damage and exit the cylinder faster than the case magnum.

Python (Level 3)
The python is the most lethal one-handed firearm available. It's upgraded from
the modified magnum, and its cylinder holds eight rounds. The hollow-tip
bullets it uses deal an unparalleled amount of damage. Additionally, the ammo
carry limit is increased to 80 bullets.

TOMMY GUN
Tommy Gun (Level 1)
The tommy gun is a compact machine gun that is small and light enough for one
man to handle. It cuts enemies down in record time, but it has a slow reload.

Modified Tommy Gun (Level 2)
The modified tommy gun is augmented to hold 50 bullets, and it has a faster
firing rate than the standard tommy gun. The reload is still slow though.

Dillinger (Level 3)
The Dillinger is the most advanced tommy gun available. It has an astounding
75-bullet clip, making for fewer reloads and a blistering firing rate.

SHOTGUN
Long Barrel Shotgun (Level 1)
The long barrel shotgun is a pump-action rifle that fires effectively over
short ranges. Because the shotgun has a pump reload after every two shots,
you better make every shot count.

Double Barrel Shotgun (Level 2)
The double barrel shotgun has a slightly shortened barrel that makes for more
damage with each shell. More importantly, your ammo count is increased to 24
bullets.

Street Sweeper (Level 3)
The street sweeper is arguably the most powerful firearm available. The clip
is modified to hold 10 shells that are fired like an automatic weapon. The
ammo carry limit is increased to 100 shells.

BASEBALL BAT
The baseball bat (or other melee weapon) is a strong weapon that is great for
intimidation, and in the right hand, it can be lethal.

MOLOTOV
Total carried: four (without skill upgrade).
The Molotov is a glass bottle filled with fuel and topped off with an oily
rag. Light it and watch your targets burn. You can carry only a limited
number, so use the Molotovs wisely.

DYNAMITE
Total carried: one (without skill upgrade). Dynamite does tremendous damage
to a small area, making it great for destroying vehicles, safes, and bank
vaults. It can be thrown or planted, but it has a short fuse, so watch your
back.

BOMB
Total carried: one (without skill upgrade). A bomb deals tremendous damage to
a large area. If thrown or planted inside a building, it will gut it. Because
the bomb has a long fuse, timing is everything.

GARROTE WIRE
The garrote is an instrument of execution by strangulation. To use it you
must seize your enemy form behind, so be patient.

-------------------------------------------------------------------------------
6. Walkthrough [WALKT]
-------------------------------------------------------------------------------
And now, here comes, the moment you've all been waiting for, the Walkthrough!

-------------------------------------------------------------------------------
6.01 Mission 0 [MIS00]
-------------------------------------------------------------------------------
NOTE: Mission 0 isn't really a mission, it's a prelude. So when asked when
starting a new game "Do you want to play the prelude?" click yes. Otherwise
click no and skip to Ceremony 1.

In the movie you see Johnny Trapani (your father) paying his dues to Don
Corleone and Peter Clemenza. You see him meet his wife, Sarafina (your
mother) outside of his bakery. Then the bakery explodes in a mass of flames!
What are we to do?

As Johnny rushes in he sees a couple of thugs. Just hold the left mouse
button and press Q and E until they're kneeling. Now knee them in the face
(don't worry; neither the flames nor the thugs can hurt you)! Once you're
done with all of them a cut scene appears.

You see your father emerge from the flames just as Don Barzini's men pop him
full of lead. Then you see yourself as a small boy and Don Corleone telling
you to save your anger until the time is right.

-------------------------------------------------------------------------------
6.02 Ceremony 1 [CER01]
-------------------------------------------------------------------------------
NOTE: Ceremonies are basically cut scenes but I will explain them just in case
you don't understand.

It is The Godfather's daughter's wedding day today. As Luca Brasi stands
outside practicing his speech you see Sarafina walk into the Godfather's
office. She talks to him and asks him to find you.

Tom Hagen (the Corleone's consigliere) stares out the window while Luca
finishes his speech and decides to leave. "One more thing my friend," says
the Don. "I need you to find someone for me."

-------------------------------------------------------------------------------
6.03 Mission 1 [MIS01]
-------------------------------------------------------------------------------
NOTE: You should have made your character to your liking by now.

You are getting beat up just as Luca starts strolling in. You got involved in
this gang and now you want some cash. This fatso doesn't like that idea. Then
Luca takes a lead pipe and smashes his brains in. He finally found you.

Now this mission is really easy. Just do what the computer tells you to do.
Oh...wait! Before you beat up the last guy, throw him into the crate at the
right side of the alley. Voila! $1000. That's a lot of cash in the beginning
of the game.

Talk to Luca and he'll give you a map and tell you about the objectives menu.
Your first objective is to go to the safehouse. Not so fast! We've got some
exploring to do.

Now as soon as you get out of the alley turn left. Keep heading down Bowery
St. then make a left into the alley. Ignore the Tattaglia gangster here and
at the end of the alley. When you emerge you should see a barber shop across
the street. That’s Demantagna’s barber shop owned by the Tattaglias.
Here’s where the fun begins.

Grab hold of the Tattaglia mobster in front of the shop. Walk him over to
the window and press W to throw him in. Run into the shop and knock him out.
Take his gun (if he doesn’t have a gun that’s ok; use melee for the next
part). Draw the pistol, open the door in the back of the store, and fire away
at the second Tattaglia gangster. Reload it, hide it, and then go back into
the front of the store again. Talk to the barber.

He refuses to pay. We gotta teach him a lesson (now the bar in the upper
right hand corner shows when he’s going to crack and when he’s going to fight
back; the objective here is, not to take the money when the blue bar goes just
past the green bar, but to make it go just short of the red bar [if you settle
with the lowest cash payment all the time you can lose up to a $100,000!]).
I would settle with a payout of about $700-750. But, once you reach 700 stop
and talk to him again. You don’t wanna go too far or else or you’re going to
blow it. Target his register, punch it out, and take the money inside. Still
doesn’t crack? Hold ‘im and take out a few punches until the payout is about
$700 (more or less $25). Stop and talk to him. He should give you your payout
and now he’ll pay you every week! Now emerge from the store with a happy smile
on your face, right? Wrong! We still got one more thing to do. Get out of the
barbershop and go left. Turn left into the alley. Go down until you see a man
with a puppet sign on top of him. This guy’s a black market merchant. He
sells either guns or bombs. Talk to him and buy one (1) dynamite stick. Now
head back into the store. Go into the back room and stand by the safe. When
the “Plant Dynamite - P” icon appears press P and run into the front of the
store (don’t run out of the store because it might get glitched). When you
hear the explosion run back into the back room and take the dynamite, the
money, and any gun that emerges.

Now head to the safehouse. Right in front of it should be a rather large
gunfight. Avoid it. Now as soon as you walk in go to the start menu. When your
respect points go up a level you get a skill point. Skill points can be traded
in for skills at any time in the game. I suggest keeping everything leveled
because you don't want your character to be one-sided. Click “Skills and
Upgrades” then up your fighting by one and your shooting by one. Then go
upstairs and into your room. Take the RX bottle on the table if you need it
(full health) and also take the baseball bat by the trunk. Then finally save.

-------------------------------------------------------------------------------
6.04 Mission 2 [MIS02]
-------------------------------------------------------------------------------
Now before you start the mission, in the main menu of the game go to “Load
Game”. The once your character appears go to “Edit”. Here you can edit your
character if you want to. I would suggest wearing the clothes that I tell you
to wear but that’s completely up to you. But remember; the clothes I tell
you to wear = more respect bonus.

“Il Diavolo Rosso”
Dress Shirt Open Collar $0 0 respect 2/3 pattern 8/12 color
----------------------------------------------------------
Pants Casual Pants $0 0 respect 2/3 pattern 9/12 color
----------------------------------------------------------
Shoes Dress Shoes $0 0 respect ----------- 6/6 color
----------------------------------------------------------

Go and answer the phone by pressing space. You hear someone tell you to meet
Luca outside. Go do just that. Yay, cut scene!

Luca starts telling you how he likes it in this town now and warns you never
to disrespect the Godfather. Then he tells you that old Emilio is paying the
Tattaglias his money.

When you start out talk to Luca one more time. Then go into the butcher shop
across the street. You see a menu come up of what I’ve taught you before. Then
go talk to old Emilio.

He won’t budge. So, let’s destroy his counter, scale, and his cash register
(take the money inside). He probably will already pay you but let’s turn up
the heat a little more. Grab him and punch him until you get a payout of about
$1,100. Now talk to him again. He’ll be more than happy to pay you the money.
The back door has been unlocked.

Go through the back door and up the stairs. You’ve discovered a racket. Don’t
go talk to the racket boss just yet. Beat up both Tattaglia thugs then one of
the fat men. Now you should see a bar that says Frankie “The Flush” in the top
right hand corner of your screen. Grab him then bring him to a wall and smack
him. Ohhhh. That works real well. Do it again, and again, and again, until you
get a payout of about $750. Now talk to him and buy him out. Now go and plant
the dynamite on the safe in the other room. Run and hide either downstairs or
behind a poker table. When you here the boom go and collect the $1,500 and the
dynamite stick. Uh-oh. Police in the house. Bribe him for just $100! Then go
and give Luca the money you “earned”. He tells you to go meet his friend,
Paulie Gatto.

-------------------------------------------------------------------------------
6.05 Mission 3 [MIS03]
-------------------------------------------------------------------------------
Now go to the skills menu and upgrade your health and your speed by one notch.
Then go talk to the mobster wearing the black jacket. He’ll tell you to go take
over business. We can’t do that just yet. Go to your safehouse and save.
Then go to the edit menu and put on these clothes (it might seem like a lot
of money now, but we’ll get 5x as much back; don’t worry)

“The Beige Brawler”
Vest Closed w/ $3,600 1125 respect 3/4 pattern 12/12 color
Rolled Up
----------------------------------------------------------
Dress Shirt Purchased ------ ------------ 3/3 pattern 9/12 color
w/ Vest
----------------------------------------------------------
Pants Casual Pants $720 225 respect 3/3 pattern 11/12 color
w/ Belt
----------------------------------------------------------
Shoes Oxfords $420 135 respect ----------- 5/6 color
----------------------------------------------------------
Hat Snap Brim $480 150 respect 1/2 pattern 12/18 color
----------------------------------------------------------
Glasses Wire Frames $300 95 respect ----------- 6/8 color
----------------------------------------------------------
Total $5,520 1,730 respect

Now that we have that straightened out let’s go see Paulie. Either walk or
take the car that is parked behind the building (back door) to the Falconite
social club. When you get there walk in front of it to trigger a cut scene.

In the scene you meet Paulie and Monk. They tell you that the Undertaker’s
daughter got beat up pretty bad by a couple of punks. Follow them and stick
close.

Now before going straight in and fighting the thugs there’s a certain money
bag that you should get. To the left of the graveyard should be a church. To
the right of the church doors should be a see-through fence. If you look
really closely you can see a bag of money leaning up against the headstone.
But, first...

Go with Monk and Paulie and whack the blue guy. Then run into the graveyard,
get the money ($2,000), then start throwing the red guy around. When he’s just
below dying a cut scene triggers.

You and Monk throw Red into a grave and Monk starts throwing dirt on him.
Paulie tells him he should treat the ladies a little nicer and with a little
respect. Now it’s too late. Then he K.O.s him with the shovel. Congrats! You
passed mission three. Go to the skills menu and upgrade your street smarts one
notch. Then talk to Monk. He tells you that Luca is waiting for you over at
the Bowery. Don’t go to him yet. We have a crazy load of stuff to do.

-------------------------------------------------------------------------------
6.06 Free Roam 1 [FRR01]
-------------------------------------------------------------------------------
Now free roaming is basically about getting your respect and money up. Taking
over business/rackets, buying safehouses, and collecting film reels. You can
choose to skip free roams but I highly suggest you do them. The min. net value
is “$”. The max. is “$$$$$”. NOTE: An easy way to add money and increase the
pain the shopkeeper is receiving and giving try strangling him/her (X).

BUSINESSES AND RACKETS

Businesses to Extort: Very Easy

Grand News
Location: Grand Street and Mulberry Street
Controlling Family: Stracci
Weakness of Shopkeeper: Using Melee Attacks
Min Payout: $150
Max Payout: $600
Min Payout w/ W.O.S: $190
Max Payout w/ W.O.S: $750
Net Value: $
Description: Go1 to Grand News. Defeat the lone thug in the front and cough the
money out of the shopkeeper by using melee attacks. I’d stop at $700 just to be
safe.

Global Trading Company
Location: Prince Street and Center Street
Controlling Family: Tattaglia
Weakness of Shopkeeper: Using Melee Attacks
Min Payout: $150
Max Payout: $600
Min Payout w/ W.O.S: $190
Max Payout w/ W.O.S: $750
Net Value: $
Description: Go to Global Trading Co. Once you get there, there should be an
alley on the north side of the building. Circle around and you should see two
more thugs there. Don’t go through the back door. Go all the way down the
alley and crouch behind the dumpster. Now the thugs don’t see you. Get out
some kind of weapon and shoot one guy in the head. When the second one starts
running shoot him too. Now the three in front should start running towards
you. If they don’t go back to the front of the store and blow their brains
out. Now that that is taken care of head on into the store. Talk to the owner.
He won’t pay. Here comes the fun part. Destroy his two cabinets and his
register then melee and strangle him until he croaks I went to about $550 but
you can go more if you’re brave enough.
But there’s still the matter of the racket upstairs. Now you should have
gotten some kind of heavy weapon from the thugs outside. Take it out and go
through the back door. Take out the thug and wait. The double doors open and
two more thugs run in. Take them out then go on in. Take out the thug coming
down the stairs, then go up yourself. When the door opens, kill the thug that
comes out and the one that comes out of the room on the left. Collect all the
ammo and money you may have missed then go back into the room upstairs (it has
a bunch of windows). Blow up the safe then go through the other door upstairs.
Take a left then go into the elevator. When it arrives you should be on the
roof of the building. There are two thugs here and a racket boss, so be
careful when you’re firing not to kill him. Destroy the thugs and then talk to
the boss. If he don’t pay try turning up the heat a little. Grab hold of him
then throw him. Slam him into a couple of walls until the payout goes to about
$630. Then lay off or else he’ll fight back. Oh yeah. And upgrade your
fighting again one notch.

Business to Extort: Easy

Sicilian Imports Incorporated
Location: Fourth Avenue and East Houston Street
Controlling Family: Stracci
Weakness of Shopkeeper: Destroying Property
Min Payout: $300
Max Payout: $1,200
Min Payout w/ W.O.S: $375
Max Payout w/ W.O.S: $1,500
Net Value: $
Description: Go to Sicilian Imports Inc. Be careful not to step into the
mission circle. Now go to a post that’s holding up the railroad tracks and
take cover. Pull out a gun and shoot one thug in the head. The other should
start running so hit him as well. Then, from some where unimaginable comes a
third thug. Kill him and go on in. Extort the owner by destroying his property
then punching him a few times. I didn’t go all the way and stopped at $1,100
but you can keep going. After that go through the back door. Then up the
stairs, through the double doors, up another set of stairs, and then finally
into the small room on the left. Blow up the safe and take the money.

Trapani’s Bakery
Location: Canal Street and Mulberry Street
Controlling Family: Stracci
Weakness of Shopkeeper: Throws, Slams, and Leans
Min Payout: $300
Max Payout: $1,200
Min Payout w/ W.O.S: $375
Max Payout w/ W.O.S: $1,500
Net Value: $
Description: Get to Trapani’s Bakery. There should be two thugs in front, one
in back. Go down the alley right of the bakery. Buy some pistol ammo if you
need then hide behind the wall. Take out a gun and shoot the thug in the head.
The two from up front come running down. Shoot them as well. Then go through
the front door. Talk to mama then break some of her stuff until she gets
pissed and pays you $900 (trust me: she’s a tough cookie). There’s no racket
in the back but there is a safe. Blow it up and get the money stashed inside.
Now upgrade your shooting one notch and get out.
NOTE: Right about now you should be getting your first weekly cut.

Arezzo Seafood
Location: Allen Street and Eldridge Street
Controlling Family: Tattaglia
Weakness of Shopkeeper: Grabs and Strangles
Min Payout: $300
Max Payout: $1,200
Min Payout w/ W.O.S: $375
Max Payout w/ W.O.S: $1,500
Net Value: $
Description: Get to Arezzo Seafood. There are four thugs surrounding the
place. Two in front and two in the crevice across the street. There are no
places to hide so just open fire and kill all four. Then go through the front
door. I held the owner and strangled him using X and I went all the way. Now
there’s a racket and a safe upstairs so be careful. Kill the two thugs and
take the Molotov in the back. Then intimidate the racket boss by pointing guns
at him until he pays $900.

Bella Siciliana
Location: Broadway and East Houston Street
Controlling Family: Tattaglia
Weakness of the Shopkeeper: Threatening Innocents
Min Payout: $300
Max Payout: $1,200
Min Payout w/ W.O.S: $375
Max Payout w/ W.O.S: $1,500
Net Value: $$
Description: By now, your heat with the Tattaglias could be up to medium. That
means they’ll start shooting at you when you pass by. Go bribe the FBI Agent if
you need to. Now get to Bella Siciliana’s. There’s two thugs in front of the
restaurant, two in the crevice to the left of it, and two in the crevice to the
right of it. There are no places to hide so open fire. Once the six are taken
care of go inside. Beat up some bystanders, destroy the register, and then
throw her around a bit. I’d settle with $1,200. Then go through the back door
with a loaded firearm. Kill all the thugs and then try to intimidate the boss
with strangles and firearms. He’s hard to crack and I settled with the lowest
payout: $250. After that, go downstairs and crack the safe. Take the dynamite
and emerge from the shop unscathed.

Boolie’s Bakery
Location: Hester Street and Bowery
Controlling Family: Cuneo
Weakness of the Shopkeeper: Throws, Slams, and Leans
Min Payout: $300
Max Payout: $1,200
Min Payout w/ W.O.S: $375
Max Payout w/ W.O.S: $1,500
Net Value: $$
Description: Go to Boolie’s Bakery. There are six thugs altogether. Two in
front, two across the street, and two in the alley left of the bakery. I’d
start with the alley. Go all the way down and hide behind the wall. Take out
a weapon and shoot the fat thug first. Then when the second thug starts
running shoot him too. Right about now you’ve created a ruckus so all the
Cuneo mob men are running towards the alley. Reload and pop a couple in the
head if you can. Then come out of hiding and kill everyone else point blank.
Then go in. When you go in destroy all the counters and the register then
punch the owner a couple of times. I quit at $1,100. Now let’s go downstairs
shall we?
Kill the lone thug then convince the racket boss to pay you no less than
$1,000. Then blow up the safe. Take the money and the dynamite and walk out a
free man. Oh yeah. I almost forgot...right now you should have respect level 9
so upgrade your speed and health one notch each too.

Harry’s Bar
Location: Grand Street and Allen Street
Controlling Family: Tattaglia
Weakness of the Shopkeeper: Threatening with Firearms
Min Payout: $300
Max Payout: $1,200
Min Payout w/ W.O.S: $375
Max Payout w/ W.O.S: $1,500
Net Value: $$
Description: If your heat with the Tattaglias is just too much go and bribe the
FBI Agent of Little Italy . Either way, go to Harry’s Bar. There are four thugs
in front of the bar. Kill them then go inside. The other door is locked so
speak to Harry. Convince him to pay (I went to $1,020 but you can go farther).
Then go through the back door. Kill everyone in every room then go downstairs
kill the thugs in here. Then beat up the boss until he coughs up no less than
$1000. Go back upstairs and inside the office on the left. There should be a
safe here to bomb. After that’s done, walk out.

Primola
Location: Allen Street and Eldridge Street
Controlling Family: Cuneo
Weakness of the Shopkeeper: Throws, Slams, and Leans
Min Payout: $300
Max Payout: $1,200
Min Payout w/ W.O.S: $375
Max Payout w/ W.O.S: $1,500
Net Value: $$
Description: Go to Primola. There are four thugs in front of Primolas and one
inside. Hide behind a trash can or something and shoot them all in the head.
After they’re dead head on inside. Talk to the owner but stop at around $950
or else he’ll die. Now take out a good weapon and go through the back door.
Kill the two thugs there and convince the racket boss to pay you no less than
$1,000. By now you should have leveled up. Upgrade your street smarts then
crack the safe. Take the money and the dynamite and walk out a little bit
richer.

Saint Martin Hotel
Location: Broome Street and Broadway
Controlling Family: Tattaglia
Weakness of the Shopkeeper: Threatening Innocents
Min Payout: $300
Max Payout: $1,200
Min Payout w/ W.O.S: $375
Max Payout w/ W.O.S: $1,500
Net Value: $$
Description: Go to the Saint Martin Hotel. There are six thugs guarding the
hotel (tough place!). Two in the front two across the street and two in the
crevice to the right of the hotel. Hide behind a wall and take them all out
then head on in. Throw the maid around a couple of times then strangle the
lady until she pays about $1,300. Now lets go check out the racket.
There is a stairwell by the elevators. Go up one floor with either a shotty
or a tommy gun. Kill the guard then go up another floor. Here’s where the fun
begins. Kill the thug hiding behind the couch. Then hide there yourself as
you take out the remaining thugs. When that’s done, approach the racket boss
for a little negotiation. Talk to him (or punch him, whatever makes you feel
better) until he coughs up no less than $2,500. Then blow the safe in the room
with the long window. Take the cash, the stick of dynamite, and walk out.

Businesses to Extort: Medium

The Continental
Location: Going South on Broadway Before Worth Street
Controlling Family: Cuneo
Weakness of the Shopkeeper: Using Firearms
Min Payout: $450
Max Payout: $1,800
Min Payout w/ W.O.S: $565
Max Payout w/ W.O.S: $2,250
Net Value: $
Description: Go to The Continental. Four thugs surround the place. Three in
the front and one across the street. Kill the loner first then the three
remaining thugs. Then head on in. Go upstairs first. There are three thugs up
there kill them all and head back down. Talk to the host and head into the
main room. There's a lone thug in here so be careful. Kill him and talk to
the manager. I'd settle with about $700 payout but you can even farther. He's
just hard to crack. Now there should be a back door on the main floor
somewhere. Find and go through to see a really scared worker and a safe. Crack
it, take the cash and the TNT then walk out.

Va Va Voom Room
Location: Duanne Street and West Street
Controlling Family: Barzini
Weakness of the Shopkeeper: Using Firearms
Min Payout: $450
Max Payout: $1,800
Min Payout w/ W.O.S: $565
Max Payout w/ W.O.S: $2,250
Net Value: $
Description: Go to Va Va Voom Room. There are three thugs guarding it. Two in
the front and one off to the left. Now carefully hide in the crevice to the
right of Va Va Voom Room and execute one thug. While the other two start
running towards you, move your reticule a little up and shoot again, and again
for the final guy. Now be careful. There might be another bad guy coming down
the stairs to the left. Now go in. Now as soon as you get inside shoot and
kill the thug to your left. Once he's taken care of talk to the host and go
into the main part of the building: the stage and the bar. Now the owner
doesn't take kindly to unwelcome visitors. So take her by the throat and slam
her head against the bar until she cracks. Go until you get a payout of about
$1,500. Now go through the door to the right of the bar. Turn left and keep
going until you see a safe to your left. Blow it up and take the money and
the dynamite. Then walk out.

Sammy's
Location: Doyes Street and Bowery Street
Controlling Family: Tattaglia
Weakness of the Shopkeeper: Using Firearms
Min Payout: $450
Max Payout: $1,800
Min Payout w/ W.O.S: $565
Max Payout w/ W.O.S: $2,250
Net Value: $$
Description: Go to Sammy's. Three thugs guard the place: two up front and one
across. Kill the one across the street first so you can get a better reaction
time until the other two attack. When they're taken care of, head on in. Kill
the two guys that rush at you at the entrance then go upstairs to take over
the racket. There are two thugs here; shoot them and move on. Now with the
racket boss you can go all the way; $1,000. After that go downstairs. Speak to
the owner and stop at about $1,500. Then blow the safe in the room to the
right of the entrance. Take the dough and dynamite and go home.
NOTE: After you've taken over this business you should at least be at level 11
respect (if you've been following this guide). Upgrade your fighting.

Hotel Alioto
Location: Barclay Street and Church Street
Controlling Family: Stracci
Weakness of the Shopkeeper: Threatening Innocents
Min Payout: $450
Max Payout: $1,800
Min Payout w/ W.O.S: $565
Max Payout w/ W.O.S: $2,250
Net Value: $$
Description: Go to Hotel Alioto. Six thugs are surrounding it. Two in the
front, two in the crevice to the right, and two in the crevice across the
street. Now the basic plan of attack is to hide behind a wall and try to get
headshots each time. If you can't do that just rush in. Now extorting the owner
isn't that hard. You just have to slam his head into the counter a couple of
times that's all. I stopped at around $1,000. Now lets head on upstairs.
There might be a guard prowling the stairs so be careful. Stop on the third
floor and kill the thug trying to hide behind the couch. Take his place and
take out each thug one by one until it's safe enough to go in. Talk to the
racket boss and then blow the safe to get some more cash. Before walking
out you at least be at level 11. Take the time to upgrade your shooting. It'll
help you in the long run.

RACKET TRUCKS
When you're en route to a mission, about to extort a business, or on the
street with out a purpose, and you spot a racket truck, attempt to halo it
(stopping it at a junction and shooting the windshield), dispatch the crew
inside, interrogate the driver, and then locate your nearest safehouse to flee
from the cops. This can be dangerous, so be sure you've just saved, and you're
not in the middle (or at the end) of a mission. Try hijacking four to five
trucks to get the hang of this.

BANKS
There are two banks in Little Italy, and you should aim to rob the one nearest
your initial safehouse. The Bowery Bank is straightforward; park a truck facing
facing your safehouse, drop the dynamite, then flee to your truck and race to
the safehouse at breakneck speeds.
Savings and Loans bank offers double the money, but it's extremely far from
your safehouse. With this in mind try taking over the Stracci-owned Alioto
Hotel to the south, then purchase that safehouse (for $40,000). The expenditure
may not seem worth it, but the safehouse is useful for more than just a bank
hideout location.
NOTE: Blowing up a bank safe nets you cash, but unlike destroying a safe, your
dynamite isn't replenished afterwards. Try visiting a black market merchant
after every heist to keep your dynamite stock up to par.

SAFES
Whenever you extort a business and a racket, be sure you check for a safe, then
blow it up. You receive another stick of dynamite, and a bag of swag that could
contain up to $1,000. Your goal is to collect all the items each business has
to offer; the safe is the most important, but collect stray money, items,
weapons, and ammunition too.
NOTE: Don't forget to crack the safes inside the clinics too.

CONTRACT HITS
Don't worry about looking for gangsters that have especially annoyed the
Corleone Family; you haven't met Salvatore Tessio yet.

BRIBING THE POLICE
If you need to lose so heat. be sure you visit the cop shop; there's only one
in Little Italy. Head into the parking area to the left, and talk to the police
chief. Have some money handy. Also bribe beat cops if your heat level escalates
past two.

WAREHOUSES AND TRANSPORT HUBS
There are actually five warehouses and hubs in Little Italy (one of which is
derelict), but it isn't wise to take them over until you've spent some more
skill points.

RIVAL FAMILY COMPOUNDS
Little Italy is unique as there are no other Family compounds except the
Corleone's (the Family you're allied to). By all means head to the Corleone
Compound; if you can get inside either building, check the basement for a stash
of pistol ammunition.

WEAPON PURCHASES AND UPGRADES
There are about 12 black market merchants in the greater Little Italy area
(including the industrial area to the west). Head there for ammunition, health
(although the Doctor's office is better), and more importantly, an upgrade to
your revolver. Note you don't have to have bought the "level 2" to buy the
"level 3"; but you'll receive a large (7,500 respect) bonus for doing so. Check
your expenses, then opt for the Level 2, then the Level 3 (Saturday night
special) revolver if you can afford it.

SAFEHOUSES
It isn't necessary to purchase a safehouse this early into your expedition, as
the Grand Apartments provides access to the Bowery Bank and a cluster of
businesses to extort. There are four safehouses in Little Italy:
The Saint Martin Hotel, which is only marginally closer to the Tattaglia
warehouse to the west (extort the hotel, but buy the room later).
The Bowery Hotel is only needed when taking in the Tattaglia warehouse on the
east side of town. This is a Stracci stronghold, and should be left well alone.
Hotel Alioto would be the first choice for your next safehouse; it's near
Brooklyn so you can extend your empire before you're given a safehouse there
later in the game. The cost is astronomical, but it will pay for itself when
you're running from the cops after you just robbed Savings and Loans.

MOBFACE CLOTHING
Keep it stylish. Keep it smart. But keep on buying it! The respect bonuses are
exceptional, and the clothing is reasonably inexpensive. Try to get two or
three complete outfits.

FBI AGENTS
There's only one FBI agent in the whole of Little Italy, and it's only
necessary to find him if you start a mob war. As the Tattaglias are the major
problem, you're likely to be dealing with them primarily. Check Tom's report;
there's no concern until you start tackling down warehouses.

STOLEN SHIPMENTS
There are no stolen shipments in Little Italy, so don't concern yourself with
finding any.

FAMILY FIGHTS AND EXECUTIONS
There's only one spot where an attack between rival Families occurs; just north
of the black market merchant selling the upgraded pistol you want. Meet him
during the day to minimize the chances of being attacks, or at night to
experience the battle. Look out for two locations where an execution takes
place.

FILM REELS
Collecting the 100 film reels nets you a total of 100,000 respect points. It's
vital to find as many as possible during the early stages, as they really help
you race through respect levels. Make sure you find all 20 in the greater
Little Italy area. Optionally, head to neighboring boroughs to claim the
stashes there, too. Get as many film reels as possible, as early as possible.

Film Reel #1: In the northeast corner of the alley nest to the Verona warehouse.
Film Reel #2: In front of the door inside the fenced in area.
Film Reel #3: Just inside the St. Francis' Hospital gate on the west side.
Film Reel #4: Tucked next to the trash bin behind Sicilian Imports Inc.
Film Reel #5: Behind the newsstand.
Film Reel #6: Near the door at the top of the stairs to Molsenni's.
Film Reel #7: In the alley near Global Trading Co.'s side door.
Film Reel #8: Tucked in the nook at the end of the alley behind Dr. Harvey's
clinic.
Film Reel #9: Behind some crates just to the right of the Chinaware Warehouse
yard entrance.
Film Reel #10: Hidden between the flaming barrels in the center of the
shantytown.
Film Reel #11: Behind the silverware display case at the end of the block.
Film Reel #12: Next to the coal bin at the end of the alley behind Smoke
Signals.
Film Reel #13: At the top of the stairs in the alley next to the Falconite.
Film Reel #14: At the bottom of the stairs in the alley behind Boolie's Bakery.
Film Reel #15: In front of the gate near the corner of Charles and Thayer.
Film Reel #16: Inside the little shack in the southeast corner of the Italia
Warehouse.
Film Reel #17: Outside the Corleone Compound gate, just behind the tree.
Film Reel #18: Behind the pillars on the south side of the County Courthouse.
Film Reel #19: Next to the Hall of Records, between the fence and the stairs.
Film Reel #20: Just behind the newsstand in the southeast corner of the circle.
Film Reel #21: At the bottom of the exit to Hell's Kitchen Industrial Park.
Film Reel #22: At the southwest corner of the intersection, under a Little
Italy sign.
Film Reel #23: In the emergency area to the eastbound side of Little Italy
Loop.
Film Reel #24: On the western pedestrian path of the bridge.
Film Reel #25: Behind the pile of bricks across the street from the Little
Italy sign.
Film Reel #26: At the back of the alley near Sterner Street.
Film Reel #27: Under the billboard on the north side of the toll plaza.

EXECUTION STYLES
Finishing a foe with a particularly entertaining or bloody takedown grants you
an execution and a respect bonus, which gets all the sweeter once you've
completed every execution type. Check your rap sheet, and you'll see the
executions you've completed.

BURGLARIES/ROBBERIES
I know what you're thinking so no, you don't get to rob people and/or stores.
Spotting and catching muggers is crucial in the beginning of the game and in
this Free Roam. When you're running down the street or doing some crazy turn
keep your ear out for the screams of helpless women getting robbed. Once you
catch the mugger, you can beat the living snot out of them and take whatever
they leave behind; most of the time it's some dough worth around $3,000
(finders keepers!). But watch out for your wanted level. It goes up a lot once
you stop a robbery, and you might want to bribe a cop every now and then to
keep New York's finest off of your back.

-------------------------------------------------------------------------------
6.07 Mission 4 [MIS04]
-------------------------------------------------------------------------------
Now that we are finally done robbing banks, extorting rackets and businesses,
blowing up safes, and collecting film reels let's get back to the main story.
Oh, but before that, you should have already bought the safehouse and the Level
2 snub nose. The Level 3 can wait until later (if you haven't bought them, go
rob some banks or run around until you get your weekly pay). Now, let's go meet
Luca at the Bowery.

“The Look of Luca”
Double- Closed w/ $12,000 3,750 respect 1/4 pattern 7/12 color
Breasted Coat Tie
----------------------------------------------------------
Dress Shirt Purchased ------- ------------- 1/3 pattern 2/12 color
w/Coat
----------------------------------------------------------
Tie Purchased ------- ------------- 8/9 pattern 5/17 color
w/Coat
----------------------------------------------------------
Pants Dress Pants $1,080 340 respect 1/4 pattern 7/12 color
----------------------------------------------------------
Shoes Loafers $540 170 respect ----------- 1/6 color
----------------------------------------------------------
Hat Fedora-
Wide Brim $900 285 respect 1/2 pattern 5/10 color
----------------------------------------------------------
Total $14,520 4,545 respect

When you get there step into the blue circle to trigger a cut scene. Luca gives
you a snub nose and tells you to shoot the dummy in the chest, the shoulder,
and then the knee. But hold on a sec! When the dummy falls onto the boxes, it
should reveal some cash ($2,500). If not, then just shoot the boxes until the
dough comes out. Now press CAPS to hide behind the wall and do what Luca tells
you. Then shoot the truck and then reload.

Now follow Luca into the car to drive to Midtown to a meeting with Sollozzo.
As you're driving you hear a flashback of a conversation between Don Corleone
and Luca Brasi. The Don asks Luca to check out the Sollozzo fellow and to get
on the inside. Now this part is timed so don't dilly-dally. When you get there
Luca tells you that if anything happens go find Monk. Then he walks in and a
cut scene emerges.

Luca is chatting with Sollozzo about joining his mob. As Bruno Tattaglia lights
Luca's cigarette he stabs Luca in the hand and Silvio Berre strangles Luca with
a garrote wire. T.S.! Then Silvio sees you. Uh-oh.

When game starts again go and hind behind the boxes. Fire carefully and try not
to miss. When everyone is killed in that area, go and hide behind the wall to
the left. Some more Tattaglia thugs run out the back door. Shoot them and move
on. When you step into the kitchen, another thug walks through the door. Shoot
him and move on. Don't go right. There's a door that leads to a bar. Shoot all
the thugs through the glass. Then kill Sollozzo. Now we have to run from the
cops.

When you get into the street try to find a roadster if you can't get any car
that you're used to driving and run like hell! When you reach Little Italy
you're safe but the clock's still ticking. Get to your safehouse to beat the
mission.

-------------------------------------------------------------------------------
6.08 Mission 5 [MIS05]
-------------------------------------------------------------------------------
After the emotional phone call with Monk you can start exploring Little Italy
or, if it's the afternoon already, you can go to the meeting place. I suggest
to wait and then to meet Monk.

“The Mourning After”
Double- Closed w/ $12,000 3,750 respect 1/4 pattern 1/12 color
Breasted Coat Tie
----------------------------------------------------------
Dress Shirt Purchased ------- ------------ 1/3 pattern 12/12 color
w/Coat
----------------------------------------------------------
Tie Purchased ------- ------------ 1/9 pattern 15/17 color
w/Coat
----------------------------------------------------------
Pants Dress Pants $1,200 375 respect 1/4 pattern 1/12 color
w/Belt
----------------------------------------------------------
Shoes Wing Tips $720 225 respect ----------- 1/6 color
----------------------------------------------------------
Hat Fedora-
Wide Brim $900 285 respect 1/2 pattern 1/10 color
----------------------------------------------------------
Glasses Sunglasses $600 190 respect ----------- 8/8 color
----------------------------------------------------------
Total $15,420 4,825 respect

When the Corleone mobster in front of your safehouse has a puppet signal above
him talk to him. He'll tell you that Monk's going to meet you at DeMantagna's,
the first business you extorted. Go meet him.

Before you walk into the shop shoot the glass then vault over the barrier into
the shop. You may ask "Why?" Well the simple reason is this: a gunfight is
coming up (Oops! Spoiler!) and it'll be easier for you to shoot the mobsters
through a no-glass empty space then it will be to shoot out the glass first.
Here comes a cut scene.

Now in the cut scene the barber, Monk, and the Don all get shot. Now you have
to protect Frankie, Monk's sister. Kill all the thugs outside (I counted three)
then go after the punk who has Frankie. Shoot the thug in the head. Another
cut scene.

Now you have to follow the ambulance that has the Don. Follow it closely or
else you'll lose it and fail the mission. Keep following it until it hits the
bridge and auto "driver" takes over.

Kill all the thugs then interrogate the guy with the puppet icon above his
head. He says Sollozzo has Tom Hagen, your consigliere, in a diner in Brooklyn.
Don't worry about Tom. He can take care of himself. Before you leave though,
blow up the racket truck on the left side of the bridge to reaveal @3,000.
Get into the ambulance anddrive to the hospital...fast! When you get there you
see Sonny getting allcareless and slapping Fredo in the back of the head. Then
you see Peter Clemenza, Michael and Sonny Corleone's "teacher", calling you
over. You tell him what happened and he tells you to go to the compound. Let's
do just that.

-------------------------------------------------------------------------------
6.09 Mission 6 [MIS06]
-------------------------------------------------------------------------------
By now you should at least be at level 15 respect so upgrade everything so that
all your skills are leveled. From this point forward, I'm not going to tell you
when to upgrade. You just have to do it every time you gain a level.

“The Original Gangster”
Sport Coat Open w/vest $9,600 3,000 respect 3/4 pattern 1/12 color
------------------------------------------------------------
Dress Shirt Purchased ------ ------------- 2/3 pattern 8/12 color
w/Sport Coat
------------------------------------------------------------
Vest Purchased ------ ------------- 3/4 pattern 3/12 color
w/Sport Coat
------------------------------------------------------------
Pants Dress Pants $1,200 375 respect 3/4 pattern 3/12 color
w/Belt
------------------------------------------------------------
Shoes Loafers $540 170 respect ----------- 1/6 color
------------------------------------------------------------
Hat Homburg $600 190 respect ----------- 4/10 color
------------------------------------------------------------
Total $11,940 3,735 respect

Head to the Compound. When you get there talk to the fat guy outside and he'll
tell you how great of a man Luca was. Now head on inside and listen to the
gossip being exchanged between the two men. Tom Hagen talked himself out of
being kidnapped! That's a new one. Now head on into Tom's office and talk to
him. Yay! You're an Enforcer now. Head on out and talk to the other fat guy
and learn that Clemenza waiting for you over at the Falconite. Not so fast! No
this isn't another Free Roam but it is the most fun in the entire game!
Contract Hits! Wohoo! Talk to the balding guy in front of the doorway and accept
the job.

-------------------------------------------------------------------------------
6.10 Hit 1 [HIT01]
--------------------------------------------------------------------------------
You heard Sal Tessio. Let's go whack Mikey Saleri.

“Black and Blue”
Dress Shirt Rolled up w/ $2,400 750 respect 2/3 pattern 7/12 color
Suspenders
----------------------------------------------------------
Pants Casual $720 225 respect 2/3 pattern 1/12 color
Pants w/Belt
----------------------------------------------------------
Shoes Dress Shoes $0 0 respect ----------- 1/6 color
----------------------------------------------------------
Total $3,120 975 respect

After you have bought the outfit and saved go to Emilio's Butcher Shop. In the
back alley you should see Mikey beating up Emilio. Just kill him using hand to
hand strikes and you're finished. $2,500!

-------------------------------------------------------------------------------
6.11 Hit 2 [HIT02]
-------------------------------------------------------------------------------
Go back to Sal and get your second hit objective, Donnie Marinelli. You hears
Sal. Let's go and whack this slime ball!

Head over to club where Donnie is at. Careful now. It's surrounded by Tattaglia
goons. I suggest just running in and killing the guy straight away. Once he's
taken care of head back to Sal.

-------------------------------------------------------------------------------
6.12 Hit 3 [HIT03]
-------------------------------------------------------------------------------
Speak to Sal. He'll tell you that the next guy on your hit list is Tony
Bianchi. Head over to the whore house where he's located.

This hit is kind of like the Hitman games. Start by going to the fourth floor
and garroting the guy guarding the door (sorry). Then garrote the guy looking
at books. Then go straight in and kill Tony. It's that simple, and you got
$15,000 richer!

-------------------------------------------------------------------------------
6.13 Hit 4 [HIT04]
-------------------------------------------------------------------------------

“The Brown Bomber”
Leisure Coat Open $5,400 1,690 respect 2/2 pattern 12/12 color
----------------------------------------------------------
Dress Shirt Purchased ------ ------------- 1/3 pattern 11/12 color
w/Leisure Coat
----------------------------------------------------------
Pants Casual Pants $0 0 respect 1/2 pattern 9/12 color
----------------------------------------------------------
Shoes Wing Tips $720 225 respect ----------- 4/6 color
----------------------------------------------------------
Hat Snap Brim $480 150 respect 2/2 pattern 17/18 color
----------------------------------------------------------
Total $6,270 2,065 respect

Yes you guessed it. Head over to Sal to get your next-to-last hit for this part
of the game. He tells you to kill the Tattaglia's consigliere. Wow! Big job.
He's all the way in Little Italy though so drive there.

Once you get there head downstairs and hide by the archway leading into the
garage. When you see the maid start to walk go back upstairs and wait for her
to come up. Once she's nearby strangle her to death. Then go back downstairs
and strangle the bodyguard. Then take out your level 2 snub nose and shoot
Freddy until he falls.

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6.14 Hit 5 [HIT05]
-------------------------------------------------------------------------------
The last hit for this part of the game is a little bit tricky. You have to burn
Johnny Tattaglia. So right after Sal stops talking go and get some Molotovs.
Then head on over to where Johnny is BUT stay out of sight when you get there.

Once you're there take out all the thugs by blowing up the firing barrels. Once
they're all dead, Molotov Johnny to death.
NOTE: Right after this mission it would be wise to buy the level 3 snub nose.
If you don't have enough dough try robbing some banks or waiting until your
weekly payment comes.

-------------------------------------------------------------------------------
6.15 Mission 7 [MIS07]
-------------------------------------------------------------------------------
This is mission is fairly challenging. You have to go and protect the Don while
he's in the hospital.

“Blueberry Paisano”
Leisure Coat Open w/Vest $9,000 2,815 respect 1/2 pattern 6/12 color

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